ROOTS
Friday, 17:30-18:00
Windy Treetop
The workshop is based on our experiences in organizing our game, called ‘The Frozen World’. Based on its historical timeline and the different concepts of gameplay, we collected our ideas and methods about how to organize a game from the beginning to the end, considering the game design, technical details, time and task management, organization structure, and future possibilities.
Our main goals are to experiment with new strategies of cooperation in game design, alloy classical and more sophisticated methods of storytelling and presentation, and most importantly, to represent this way of entertainment for the future generation and build a community of veteran and newcomer larpers.
The key structure of the workshop we are going to present has two parts: In the first half, we are going to introduce our concepts based on the history of ’The Frozen World’, and then, we invite our audience to an interactive think tank where we can share the ideas about cooperative game design.